task:fsee_viewertransform
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| task:fsee_viewertransform [2025/05/06 08:21] – lange | task:fsee_viewertransform [2025/05/06 09:02] (current) – lange | ||
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| - | There may already be a Viola setting that is correctly transformed. Do File -> Open Setting and load the setting from / | + | There may already be a Viola setting that is correctly transformed. Do File -> Open Setting and load the setting from / |
| ===== Transform & Trim ===== | ===== Transform & Trim ===== | ||
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| * This displays the full camera image. If the viewer is not fully visible here, the camera must be adjusted in the tunnel. | * This displays the full camera image. If the viewer is not fully visible here, the camera must be adjusted in the tunnel. | ||
| - | * Once the full viewer is visible, drag the red " | + | * Once the full viewer is visible, drag the red " |
| * Count the number of horizontal squares between corners. Each square is 10 mm wide, so for 6 squares you should input 60 mm for the " | * Count the number of horizontal squares between corners. Each square is 10 mm wide, so for 6 squares you should input 60 mm for the " | ||
| * Click " | * Click " | ||
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| * If the results are good, do File -> Save Setting and save it to / | * If the results are good, do File -> Save Setting and save it to / | ||
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| + | ==== Internal Viewer D2569 ==== | ||
| + | Similar considerations apply for the internal viewer D2569. This camera rarely gets moved so it is unlikely that is needs to be re-transformed. You will have to turn the light on and adjust the gain/ | ||
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| + | {{: | ||
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task/fsee_viewertransform.1746534084.txt.gz · Last modified: 2025/05/06 08:21 by lange
