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task:fsee_viewertransform [2025/05/06 07:56] langetask:fsee_viewertransform [2025/05/06 09:02] (current) lange
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 {{:task:fsee_viewer_1.png?400|}} {{:task:fsee_viewer_1.png?400|}}
  
-There may already be a Viola setting that is correctly transformed. Do File -> Open Setting and load the setting from /files/shared/beamops/FSEE_operation/ViolaSettings. If this does not correct the issue you need to use Transform & Trim.+There may already be a Viola setting that is correctly transformed. Do File -> Open Setting and load the setting from /files/shared/beamops/FSEE_operation/ViolaSettings. Use the file with the latest time stamp. If this does not correct the issue you need to use Transform & Trim.
  
-Do Option -> Transform & Trim. This brings up the following window+===== Transform & Trim ===== 
 +  * Do Option -> Transform & Trim. This brings up the following window
 +{{:task:fsee_viewer_2.png?400|}} 
 +  * This displays the full camera image. If the viewer is not fully visible here, the camera must be adjusted in the tunnel. 
 +  * Once the full viewer is visible, drag the red "corners" to intersection points of the lines on the viewer. Choose intersection points to create a roughly centered square. The dashed border shows the full image that will be displayed in the main Viola window. Suggest doing a 5x5 or 6x6 square. 
 +  * Count the number of horizontal squares between corners. Each square is 10 mm wide, so for 6 squares you should input 60 mm for the "Width" in the "Fiducials" section. Do the same for vertical as well. 
 +  * Click "Apply" and "OK" to return to the main window. It should now look similar to below image 
 +{{:task:fsee_viewer_3.png?400|}}
  
 +  * To check that things are scaled correctly, do Option -> Slice View, Draw a rectangle over the fiducial lines, and check that the measured X width and Y width are what you expect.
 +
 +{{:task:fsee_viewer_4.png?400|}}
 +
 +  * If the results are good, do File -> Save Setting and save it to /files/shared/beamops/FSEE_operation/ViolaSettings for future operators to load.
 +
 +==== Internal Viewer D2569 ====
 +Similar considerations apply for the internal viewer D2569. This camera rarely gets moved so it is unlikely that is needs to be re-transformed. You will have to turn the light on and adjust the gain/exposure to 1/0.2 in order to see the viewer. The viewer is at a 45 degree angle to the beam, and the fiducial lines are drawn at 50x50 mm as the beam sees it.
 +
 +{{:task:fsee_viewer_5.png?400|}}
 +{{:task:fsee_viewer_6.png?400|}}
task/fsee_viewertransform.1746532611.txt.gz · Last modified: 2025/05/06 07:56 by lange

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